Midnight at the Arcane Academy, yet the apprentice wizards are far from their beds; they have slipped away into the woods under cover of darkness to a campfire. Huddled around the flames, the young wizards play a game. Someone has stolen a mote of elemental flame from the Artificer’s Vault, which the wizards will set into the moon-drenched sky and cast spells on. Whoever Conjures the mote into the most powerful mythical creature is the winner. This is Ember.
Mechanics: Take That, Trade, Negotiation Kickstarter URL: https://www.kickstarter.com/projects/dirtycops/dirty-cops-a-game-for-scoundrels BoardGameGeek URL: https://boardgamegeek.com/boardgame/195007/dirty-cops-game-scoundrels Pros Has good potential for interaction with other players. […]
Welcome readers, Now, this article is going to be different from the others that I have posted on […]